Hulvdan


UFO Cloudy Sorting — yandex.com (01/2026)

✅ 23 dev days until sending to moderation, 28 until publishing

✅ Put a twist onto an already popular game

✅ Learnt about ASO. Used keywords that similar games are using

❔ (gathering data... analyzing results...)


Milker! Survival Arena — yandex.com (09/2025 — 12/2025)

✅ First game released with a commercial intent

✅ Learnt Reaper for working with the game audio

❌ 108 days of dev time is still a lot ⇒ I need to further improve dev speed

❌ It's not popular ⇒ I need to make a game that uses keywords that people are already searching for


Cult Boy — itch.io (07/2025 — 08/2025)

✅ Made template repository to improve dev speed

✅ Learnt to draw

❌ Couldn't pass yandex publish moderation ⇒ I need to make a game that would pass it 100%


Journey's Spirit — Steam (12/2024 — 06/2025) [Discontinued]

✅ First steam game page

✅ First steps in marketing: made 2 short videos on TikTok

I realised that this game:

❌ looks bad ⇒ I need to improve visuals (e.g. learn to draw)

❌ is not marketable ⇒ I need to learn how professionals deal with marketing on various platforms

❌ takes tons of effort to develop (Open World RPG moment :/) ⇒ I need to make lots of small games while empowering my toolbox on the way (e.g. keep enriching one-big-file library, make template repository)


Demo of actions recording and DLL reload in C++




~07/2022. A moment in time I took gamedev seriously. I want to earn my living by making games




Honed 3D Math and C++ skills

Honed skills of linear algebra, matrix transformations, and C++


Project in C++ for personal education [Discontinued]

Game without an engine from scratch. Studied C++, CPU, memory, rendering, audio, graphs, etc.

Inspired by Handmade Hero


Game for «Metroidvania Month» — itch.io


Dark Souls 3 Cheat Sheet tool – Reddit

For progress tracking (Python, PyQt)


Booklet for «MH:W» – Reddit post, Updated Reddit post

Shows weaknesses of monsters (Python, Pillow)


Education


Credited